gldepthfunc
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glDepthFunc(3G) OpenGL Reference glDepthFunc(3G)
NAME
glDepthFunc - specify the value used for depth buffer comparisons
C SPECIFICATION
void glDepthFunc( GLenum func )
PARAMETERS
func Specifies the depth comparison function. Symbolic constants
GL_NEVER, GL_LESS, GL_EQUAL, GL_LEQUAL, GL_GREATER, GL_NOTEQUAL,
GL_GEQUAL, and GL_ALWAYS are accepted. The default value is
GL_LESS.
DESCRIPTION
glDepthFunc specifies the function used to compare each incoming pixel z
value with the z value present in the depth buffer. The comparison is
performed only if depth testing is enabled. (See glEnable and glDisable
of GL_DEPTH_TEST.)
func specifies the conditions under which the pixel will be drawn. The
comparison functions are as follows:
GL_NEVER Never passes.
GL_LESS Passes if the incoming z value is less than the
stored z value.
GL_EQUAL Passes if the incoming z value is equal to the stored
z value.
GL_LEQUAL Passes if the incoming z value is less than or equal
to the stored z value.
GL_GREATER Passes if the incoming z value is greater than the
stored z value.
GL_NOTEQUAL Passes if the incoming z value is not equal to the
stored z value.
GL_GEQUAL Passes if the incoming z value is greater than or
equal to the stored z value.
GL_ALWAYS Always passes.
The default value of func is GL_LESS. Initially, depth testing is
disabled.
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glDepthFunc(3G) OpenGL Reference glDepthFunc(3G)
ERRORS
GL_INVALID_ENUM is generated if func is not an accepted value.
GL_INVALID_OPERATION is generated if glDepthFunc is executed between the
execution of glBegin and the corresponding execution of glEnd.
ASSOCIATED GETS
glGet with argument GL_DEPTH_FUNC
glIsEnabled with argument GL_DEPTH_TEST
SEE ALSO
glDepthRange, glEnable
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